Prof Jianmin Jiang
Shenzhen University, China
Biography: Jianmin Jiang received PhD from the University of Nottingham, UK, in 1994, after which he joined Loughborough University, UK, as a lecturer of computer science. From 1997 to 2001, he worked as a full professor (Chair) of Computing at the University of Glamorgan, Wales, UK. In 2002, he joined the University of Bradford, UK, as a Chair Professor of Digital Media and Director of Digital Media & Systems Research Institute. He worked at the University of Surrey, UK, as a chair professor in media computing during 2010-2015 and a distinguished professor (1000-plan) at Tianjin University, China, during 2010-2013. He is currently a Distinguished Professor and director of the Research Institute for Future Media Computing at the College of Computer Science & Software Engineering, Shenzhen University, China. He was a chartered engineer, fellow of IET (IEE), fellow of RSA, member of EPSRC College in the UK. He also served the European Commission as proposal evaluator, project auditor, and NoE/IP hearing panel expert under both EU Framework-6 and Framework-7 programmes. He was one of the contributing authors for EU Framework-7 Work-Programme in 2013.
He is currently serving the Image and Vision Computing Journal, ELSEVIER, as an associate editor.
Abstract: In this talk, a new concept of imaginative media is to be introduced and explored to see if it could be developed into a feasible yet adventurous research project with high impact and significant expectations. Given the fact that whenever we read novels, the scenes, the events, and the characters will start to connect together and be visualized inside our brain via our imaginations. As a result, we are naturally moved or immersed into the stories even without the rehearsal play back of the stories in the form of videos or shows on the stage of a theatre. Along with the extensive research and enormous advancement across the areas of digital media, computer vision, computer graphics, virtual reality, machine learning, and computational neuroscience, new research can be initiated to learn from those collected brain signals and capture activities reflecting the imaginations inside brains. Computerized media production can then be further researched to visualize those imaginative scenes, events and stories to complete the adventurous exploration of the new concept: imaginative media. A systematic view of such exploration is given in the following diagram. Details of its possible research as well as challenges will be discussed, and suggestions and critiques are also welcome.